
Quadify Base Is Now Free: Clean Quad Topology in Blender
Quadify Base, our smart tri-to-quad conversion add-on for Blender, is now free. Here is what it does, and what Quadify Premium, Pro and Ultra add for bigger retopology jobs.
Practical guides, tool comparisons and production notes for Blender, Unity, Unreal Engine, AI workflows and game-development pipelines.
6 articles

Quadify Base, our smart tri-to-quad conversion add-on for Blender, is now free. Here is what it does, and what Quadify Premium, Pro and Ultra add for bigger retopology jobs.
A production workflow for turning dense, triangulated or messy AI-generated meshes into cleaner Blender assets without destroying the shape you actually want to keep.
A practical asset handoff checklist for moving Blender models into Unreal Engine with fewer scale, topology, UV, material, collision and validation problems.

A practical guide to connecting an AI assistant to Blender, choosing an MCP workflow, limiting permissions and verifying scene changes before they become production problems.
A step-by-step Blender workflow for reducing heavy meshes, repairing bad geometry and preserving the silhouette, shading and production data that actually matter.
A cross-engine checklist for preparing Blender and DCC assets for Unity, Unreal Engine and other real-time projects, covering geometry, UVs, materials, LODs, collision and validation.